


I still quote favorite lines, and was pleased to find upon digging into Full Throttle Remastered that my fond memories weren't the result of peering into the past through rose-tinted glasses (or Cavefish goggles). Ben, Maureen, Malcolm, and the rest of the gang made an impression on me 22 years ago. The game's writing did it justice, and is more on point than ever today.įull Throttle is on the short side-you can probably breeze through it in a few hours even if you get stuck a time or three-but every minute crackles with witty dialogue and spot-on delivery. Full Throttle's metaphor of a post-apocalyptic future where motorcycles are on the endangered species list and minivans symbolize conformity, was delicious to take in. I played Full Throttle for the first time at 13 years old, when I was old enough to begin appreciating literary devices. That's important and all, but Ben is also concerned about the future of Corley Motors: Without the old man behind the handlebars, a diabolical new owner is poised to scrap motorcycle production and start cranking out minivans. Ben's mission is to absolve himself of murder by catching the real culprit. Look, I Really Need a Rideįull Throttle and its remaster-polished to a fine sheen by Double Fine Productions courtesy of Tim Schafer, the game's director back at Lucas-casts you as Ben, the leader of a biker gang who's framed for the murder of Malcom Corley, head of the Corley Motors motorcycle company. That was more than enough to go on, but Full Throttle's snappy writing, post-apocalyptic metaphor, and catchy tunes carried me the rest of the way. The cover showed a burly biker catching air on a tricked-out motorcycle with flames boiling over behind him. Growing up, I was fortunate to have an uncle who encouraged me to learn (and play with) computers by sending me a new desktop every two or three years, and games much more frequently. Between the awesome-looking minotaur on the cover and, later, Jane Jensen's exquisite Gabriel Knight and its sequel, my allegiance to the house that Ken and Roberta Williams built was unwavering.Įxcept for Full Throttle. I happened across a copy of King's Quest VI: To Heir is Human in the bargain bin at my local Kay B Toys. The game you played first tended to determine which publisher camp you threw in with. While several publishers vied for the crown back in the genre's heyday, the cream of the point-and-click crop came from Sierra On-Line and LucasArts. It's also the only LucasArts adventure I've ever played. Full Throttle Remastered is LucasArts' best adventure game.
